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MORE ON BOARD DESIGN

FROM PETE DOOLEYS MANIFESTO..NATURAL ART SURFBOARDS

History of board design & development
  • Surfing is adjusting the levels of resistance to the force of the wave

  • Float
    • Eternal question Sacrifice waves for performance or performance for waves
    • Old boards were huge and heavy
    • High performance boards supply minimal float
  • Outline (width and overall curve of the board)
    • Curve of outline (Template of board)
      • to little curve unturnable
      • to much curve to loose ( no direction)
      • wide point to far forward catchy and to tight
      • wide point to far back to turney ( directionless)
    • The more curve the looser ( more turney) the board is
    • pulled tails ( narrower) hold in waves better less turnable
    • wide tails more maneuverable less hold in larger waves ( spin out)
  • Fins for hold and direction
    • Base for hold on bottom turns
      • to much fin area creates drag and slows board
    • Tips
      • narrow: for release at top of wave
      • wider: for hold at top of waves
    • Rake: The curve ( swept) back look of the fin
      • none for pivot turns
      • deep (swept back) for projection out of turns
    • Single Fins
      • placed far back in tail makes the board less turny holds down tail
      • placed to far forward of tail makes board more turny, potential for spin outs
      • wide (long base) and deep (tall) for nose riding
      • medium base and rake for use with side bites (7 1/2")
      • narrow base more rake for eggs
    • Single Fins with side bites
      • smaller single fin can be used with side bites (side bites add additional hold)
      • more balanced turning: single fins "hold in center" use rails for turn
      • side bites add bite to turns, intitialized from rail
        • side bites placed at pivot point of outline and bottom (turning area)
    • Twin Fins
      • very loose
      • less fin drag (sensation of speed increased)
      • pivoty turns
      • often lack drive
    • Four Fins
      • More drive and hold than twins
      • turns more toward rails
    • Three Fins
      • Most universal fin combination
        • combines hold drive and projection
  • Wings and Hips: break point in tail portion of outline (turning Point)
    • Hips
      • Where the template breaks ( curves ) in towards the tail
        • increased curve here makes for more pivot in turns
        • lack of curve here draws turns out ( longer radius) ie larger waves
    • Wings: pivot point (break ) in outline
      • Square Wings
        • add bite to turn pivot
      • Soft Wings
        • smooth turn transition
      • Bump Wings
        • barely noticable hip-like
      • Up Wings
        • for surfers with forward stances ( standing Place on board)
        • shorten rail (outline) in water increase (tighten) radius of turn
        • could make for smaller tail (better hold)
      • Double wings
        • can be used to make an up wing removing straight behind upwing
        • can make a wide tail (planing) have a tight tail (more hold)
  • Tails
    • Round pin
      • tightest holding tail
      • popular in single fin days for hold in big waves
      • transfer from rail to rail is toe to heal no real transition or planing
      • sensation of hold supplanted by advent of tri fins
    • Round tail
      • looser version of the round pin (popular with tri fin)
      • very turney
    • Roundie
      • extreme version of the round tail, for small wave fun
    • Diamond
      • popular in the single fin day
        • provides tail area (corners) and point for direction
    • Squash
      • soft round wide tail made popular and functional by tri fin set up
      • most forgiving planing area in tail relies on tri fin for hold and direction
    • Baby Squash
      • smaller version of squash adds curve in back and tightens tail
    • Square
      • tail planing area with corners to project turns from
    • Swallow
      • split tail allows for more width while providing direction and hold from points
    • Felix
      • swallow tail mutant with diamond dropped in center for hold and planing
  • Rocker: the curve nose to tail that fits you into the wave
    • old boards had minimal rocker
  • Entry
    • where the water makes initial contact with the board
      • to much and you "push water"
      • to little and you " pearl
  • Release "tail rocker"
    • the curve in the rear bottom that allows you to fit in the wave
      • to much and you have no drive (resistance to wave)
      • to little and board works as lever forcing the nose down (pearl)
  • Rails: outside of board
    • Full rails
      • boxey (more resistance to wave)
        • less water on deck
        • more resistant to sinking for turn
    • Low rails
      • ease of depression (sinking to turn)
      • water over deck (less resistance when going slow)
  • Edge: sharpness of outer bottom edge
    • to much and board catches on turns
    • to little and board has no drive out of turns
  • Rolled edge, edge is tucked under rail
    • sensation of lift and bite yet more forgiving
  • Bottoms
    • Flat: resistance to wave ( lift and speed)
      • to much and board planes to much ( uncontrolable speed)
      • to little and board wants to sink (no resistance)
    • Foil Bottoms: Belly in bottom soft tippy and easy
      • slower less reaction time
      • solid "in the water" feel
    • V bottoms
      • tipping point for direction change
        • to much and board wants to sink ( no resistance)
    • Forward V: Essentially flatttening rocker out on rail
      • best in more powerful surf
    • Concave V: placing a V in a concave breaking it up
      • creates drive and control along with lift
    • Concaves: inverted curves or tunnels
      • for creating lift more wetted area
        • downward deflection of water creates lift
        • concave creates focused flat ( area flat in rocker ) for more lift
    • Nose concaves
      • Lift in nose for noseriding
        • full nose concaves
        • tear drop: smaller centered concaves (not out to rails)
    • Planing concaves
      • single concave: flattens rocker down center of bottom
        • fast bottom lft and tunnel of speed
      • Double concaves: creates a V for turning separating concave into two
        • creates drive and control along with lift
      • Triple concave: front foot driving concave leading into double concave
        • evolved into a single with a double inside
          • Very fast bottom with added drive through turns
    • Channels: lift and directional drive bite and hold. (4) or (6)
      • Tail channels: directional bite off tail in turns
        • control and speed in bigger waves
      • Mid channels: directional lift and bite under surfers turning area
        • At times skip out of water in chop and grab at inoportune times
        • release to a flat in tail
  • Board designs ( shapes)
    • The reason for "Models"
      • to keep conflicting design concepts from working against each other
      • a well schooled designer with proper feedback combines concepts
    • Longboards
      • Positives
        • plenty of float
        • stability
      • Negatives
        • skills needed to maneuver
      • Old school
        • 60 40 rails wider low rocker
      • Nose riders
        • narrower tail wider nose for planing while perching
      • Performance Longboards
        • edgier lower rails performance (more) rocker
        • wider tails
    • Mini Longboards (Original Shortboards)
      • Maneuverability (smaller than traditional longboards)
      • Single fin Or with side bites
      • Tri fins
    • Funboards (missing Links)
      • Wide outline in nose
        • helps paddling into small waves
        • stabiltiy for learning (ease of standing)
      • Close to performance tail ( for modern turning)
      • Close to longboard nose ( for initial standing and stability)
      • Deep entry rocker
        • when standing, wide nose is lifted from wave contact
        • tail (slightly wider) same as performance boards
    • Eggs: forward template (outline) soft round bottom and rails
      • forgiving rails and bottom
      • slightly slower (less resistance) rounded bottom
    • Big Guy
      • float of fun board, outline of performance board
      • more foam under chest
    • Single fins
      • Old school forward template
      • New school (modern tail bottom outline and rocker)
    • Fish "Old school" ( round nose) thick flat wide and fast
      • Made to be ridden shorter than performance boards
        • width traded for length in planing
          • originally the same planing area of a longboard
      • Outline wide and "parallel"
        • straighter outline makes for speed ( resistance)
        • made to be ridden centered
      • Deep swallow to hold in wide tail
    • Rocket fish
      • More performance nose (narrower) often with wing swallow configuration
    • Wide rocket
      • Full nose rocket fish, often with no wing
    • Rice burner
      • Performance nose and width with wide no wing swallow
      • "Front end performance, back end fish"
    • Beachbreak
      • Rocket fish template with squash tail
    • Roundie
      • Beachbreak template with a very wide round tail
    • Performance (says it all)
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